Resin

UV resin

One part, no hardener, no measuring, and set in about a minute. It is a genuinely different product from two-part epoxy, and its limits are not the ones you would guess.

Short answer

UV resin is a one-part resin that stays liquid in the bottle until light hits it, then sets in 60–180 seconds under a lamp. It works in layers of 1–3 mm and no thicker — the resin absorbs the light that cures it, so a deep pour skins on top and stays liquid underneath permanently. That makes it right for jewelry, charms, bezels and thin coats, and wrong for anything you could call a casting.

UV resin and epoxy resin share a word and almost nothing else. Epoxy is two liquids that react with each other in fixed proportion; UV resin is one liquid that does nothing at all until it is hit with light of the right wavelength, and then sets in under a minute. There is no hardener, no ratio to get wrong, no pot life and no window in which you have to work — you can leave the bottle open on the table and come back to it tomorrow, as long as the room is not sunlit.

That convenience buys a hard limit. The resin absorbs the very light that cures it, so the light gets weaker the deeper it goes and stops working entirely at somewhere around 3 mm. A thick pour does not cure slowly — the top sets into a solid skin and the resin underneath stays liquid, permanently, and no amount of extra lamp time reaches it. That is a completely different failure from the depth ceiling on an epoxy, where the risk is heat rather than light.

So the two products divide cleanly by size. UV resin is for jewelry, charms, bezels, keyrings and thin repairs — small work, finished in an evening. Anything with a real thickness to it wants table top / coating epoxy or deep pour / casting epoxy, and the epoxy calculator will size that for you.

What each depth actually costs you

Bezel depth
Layers
Resin
Lamp time
Resin cost
2 mm deep One layer. This is the depth UV resin is actually for.
1
1.0 ml
1 min–3 min
$0.11
5 mm deep Light will not reach the bottom in one go — 3 layers, each cured before the next.
3
2.5 ml
3 min–9 min
$0.27
10 mm deep Light will not reach the bottom in one go — 5 layers, each cured before the next.
5
4.9 ml
5 min–15 min
$0.54
20 mm deep Light will not reach the bottom in one go — 10 layers, each cured before the next.
10
9.8 ml
10 min–30 min
$1.08

A 25 mm bezel filled to four different depths, at 2 mm a layer. The volume barely moves and the lamp time multiplies, which is the whole argument: past about 3 mm you are paying in evenings for something a two-part casting resin would do in one pour. Prices at $11 per 100 ml, which is what UV resin costs and roughly five times what epoxy does by volume.

What it is for, and what it is not

1–3 mm
Jewelry, charms and bezels

The thing it is genuinely best at, and where the whole cluster's demand sits — a pendant is done in a minute, and the piece is handled and finished the same evening rather than three days later. Jewelry mold, 12 cavities takes about 36.0 ml in total and roughly 2 min–6 min of lamp time.

A film
Coats, fills and repairs

Sealing a porous surface, filling a scratch, tacking a bail onto a pendant, doming a sticker or a cabochon. Anywhere a thin layer has to be set immediately and clamped by nothing, UV resin does something no epoxy can.

Wrong tool
Castings, coasters, anything solid

Not a matter of patience or lamp power — light does not reach the bottom, so the middle stays liquid however long you run it. Anything past about 10 mm should be deep pour / casting epoxy, which pours it in one go, cures right through and costs a fraction as much per millilitre.

What actually decides whether it cures

1
Depth is an optical limit, not a patience one

UV resin absorbs the light that cures it, so the light gets weaker the deeper it goes and stops working at somewhere around 3 mm. Past that the top sets into a solid skin and the resin underneath stays liquid — and stays liquid however long the lamp runs, because the light is no longer reaching it. Build up in layers of 1–3 mm and cure each one.

2
Opaque colour stops the cure completely

Anything that blocks light — a heavy mica load, white pigment, thick glitter — stops the reaction at whatever depth the light stopped. This is the one rule in this craft with no working around it: if you want a solid opaque casting, it has to be a two-part epoxy.

3
The lamp has to match the resin

Lamps are sold at 365 nm and 405 nm, and a resin formulated for one may barely respond to the other. Most modern nail lamps emit both, which is why they work for almost everything; a cheap single-LED torch often does not, and is the usual reason a piece comes out soft.

4
A tacky surface is normal, and is not a failed batch

Oxygen in the air stops the very top few microns from setting, so a thin sticky film across the whole surface is expected rather than wrong. Wipe it with isopropyl alcohol, or cure the piece under a sheet of acetate or in a covered box and the film does not form at all.

5
Sunlight works, and works badly

On a bright day a thin piece cures in ten to thirty minutes; in the winter it may not cure at all, and a piece cured half in shade will set at two different rates and warp. It also worsens the tacky film, because a slower cure means longer in contact with air.

6
It yellows sooner than a good two-part epoxy

UV resin is for small work that is handled and replaced, not for a table someone keeps for twenty years. Anything you intend to sell as heirloom-grade should be epoxy.

Working with it

Gloves, every single time

Uncured UV resin is a skin sensitiser and the sensitivity is cumulative — someone who has handled it bare-handed for a year can develop a reaction that does not go away. Nitrile gloves, every time, from the first bottle.

Build depth in layers and cure each one

1–3 mm at a time, 60–180 seconds under a mains lamp for each. A keychain torch takes several times that and often never quite gets there. Do not try to save time by pouring two layers and curing once — that is exactly the failure this whole page is about.

Pop the bubbles before you cure, not after

Once the lamp goes on the piece is finished, bubbles and all — there is no window in which to fix it. A quick pass with a lighter held well back, or a toothpick, or simply letting it stand for a minute, deals with most of them. UV resin is thicker than epoxy and holds its bubbles more stubbornly, so warming the bottle helps.

Set the piece up before the lamp goes on

There is no window in which to adjust anything. Once the light is on, the piece is finished — a bubble, a hair or an inclusion sitting slightly wrong is now permanent. Get it level, get it clean and look at it properly first; the cure itself is the fast part.

Keep the bottle in the dark

An opaque bottle in a drawer lasts a year or more. A clear bottle on a windowsill sets solid, and there is no recovering it. The same goes for whatever you decant into — a clear pipette left out on the table cures shut.

Do not look at the lamp

Do not look into the lamp. These are genuine UV LEDs and staring at one is the same argument as staring at a welding arc.

Size a UV pour, or an epoxy one

Pick UV resin in the system list and the calculator answers in layers and lamp minutes rather than in pours — its own arithmetic, not the epoxy one. Pick either two-part system and it splits the mix into resin and hardener instead.

Open the calculator →

Estimates, not advice. Every figure on this page is computed from published reference values and standard measures, so your own inputs, equipment and conditions will move it. Nothing here is professional advice — talk to a qualified professional before acting on it.

Frequently Asked Questions

More on uv resin

What is UV resin?

A one-part resin that stays liquid until it is exposed to light at 365 or 405 nm, then sets in about 60–180 seconds. There is no hardener and nothing to measure, which is what makes it so much faster to work with than epoxy — and the reason it cannot do anything thick.

How thick can you pour UV resin?

1–3 mm per layer, and the limit is optical rather than thermal. The resin absorbs the light that cures it, so past a few millimetres the surface skins over and the resin underneath never sets — not slowly, but never. Build depth in layers, curing each one before the next goes on.

Why is my UV resin still sticky?

Two different things, with two different fixes. A thin tacky film across the whole surface is oxygen inhibition and is completely normal — the top few microns cannot set in contact with air. Wipe it with isopropyl alcohol, or cure the piece under a sheet of acetate next time and it does not form at all. Liquid underneath a hard skin is the depth problem: the light never reached it, and more lamp time will not help.

What lamp do I need for UV resin?

One that emits at the wavelength your resin is formulated for — 365 nm, 405 nm, or both. Most mains nail lamps of 24 W or more emit both, which is why they work for almost everything and why they are what most people end up using. A single-LED keychain torch is much weaker and much narrower, and it is the usual reason a piece comes out soft.

Can I cure UV resin in sunlight?

Yes, and unreliably. On a bright day a thin piece takes ten to thirty minutes; in winter or through a window it may not cure at all, and a piece half in shade sets at two different rates and warps. It also makes the tacky surface film worse, because it is a slower cure with more time in contact with air.

Can you colour UV resin?

With translucent colour, yes. With anything opaque, no — and this is the one absolute rule in the craft. Pigment that blocks light blocks the cure, at whatever depth the light stopped, so a heavy mica load or a white pigment gives you a set skin over liquid resin. If you want a solid opaque piece, it has to be a two-part epoxy.

Is UV resin stronger than epoxy?

No. It is harder to the fingernail and more brittle, and it yellows noticeably sooner — which matters for anything you sell or intend to keep. Two-part epoxy is tougher, clearer for longer and far cheaper by volume. UV resin's advantage is entirely speed and convenience at small sizes.

Does UV resin have a mix ratio?

No. There is no hardener, so nothing to measure and nothing to get wrong — which removes the commonest failure in two-part work. This site's mix ratio calculator is for two-part epoxy only and does not apply here at all.

Is UV resin toxic?

Uncured, it is a skin sensitiser and the sensitivity is cumulative — it builds with exposure and does not go away once you have it. Nitrile gloves from the first bottle, not from the first reaction. Ventilate the room; it smells less than epoxy, which makes it easy to assume there is nothing to breathe. Cured resin is inert.

How much does UV resin cost?

Around $11 per 100 ml, against roughly a fifth of that for two-part epoxy by volume. At jewelry sizes that difference is trivial — jewelry mold, 12 cavities is $3.96 of resin. At anything bigger it stops making sense quickly, which is a second reason the two products divide by size.